Tech Inspiration in Seattle

I visited Seattle, Washington the first weekend of September, where my good friend moved. This is the third summer in a row where I made this trip, with the last two occurring after the SIGGRAPH conference. Despite not attending this year, my northwest adventure more than made up for my absence in LA.

Have you ever had a period of time where things felt oddly connected? Or maybe you had a few unrelated classes thematically spill into one another? That was my week in Seattle. This trip had a much welcomed, consistent theme running throughout the duration, starting with the plane ride there. In the wake of the first casting news announced for Steven Spielberg’s filmic adaptation, I decided to re-read Ready Player One. The book heavily features a virtual world, OASIS, where the characters spend most of their time, and where they truly live their lives. I’ve always had a strong fascination with more technology-driven cartoons, to the point where I probably would not be working in CG animation without them driving my interest into computers. The references to some of these properties, and others such as WarGames really got me excited about these types of stories, and knowing about some of the VR and AR tech being developed, such as the HoloLens, OASIS won’t seem like a pipe dream for much longer.

In the years that I’ve known him, my friend has been a source of inspiration and assurance throughout my foray into CG/interactive technology. Working at Mircosoft, he definitely knows a thing or two about technology. We’ve always had similar taste in/appreciation for science, science fiction, art, media, and technology, so I supposed my little adventures being related shouldn’t be too surprising. 🙂

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